Ring of Elysium Patch Notes – December 9 Christmas Update
Ring of Elysium released their latest update on December 9, 2018. With Christmas right around the corner the Ring of Elysium map has holiday decor scattered throughout. Along with the holiday decorations a brand new in-game store has been added to RoE. Players can find skins, icons and more available for purchase in the store.
Ring of Elysium December 9 Christmas Patch Notes
Holiday related
Christmas is right around the corner, Santa Claus has laid out a variety of Christmas decorations throughout the vast Dione snow mountains, as well as Christmas exclusive helmets, vehicles, player lootboxes, and airdrops filled with festive atmosphere, merry Christmas!
Store
The Store is finally here! The first batch of goods for sale will be:
Three adventurer characters’ Thanksgiving special styles
Three levels of Adventurer Tier instant boosts (+1, +5 and +10 tiers)
Players can purchase adventurer tiers at the Store or through the “Buy Tiers” button under the Adventurer Pass interface
Gameplay
Buffed the Climbing pack by:
Enabling the ability to shoot on ziplines with SMG and pistols, players won’t feel trapped anymore when someone is camping and shooting at them on the other side of the zipline
Enabling the ability to slide down while climbing a rock surface with Ice Axe, by simply pressing the S key, you will drop to safety in style!
Significantly increased the safe zone shrinking randomization variations, adding more diversity to games
When Ymir reaches the final zone, the visual range of the helicopter will now be displayed as text above the minimap and on the top of the map interface
Added a continuous flickering effect on the minimap and the map interface for zones affected by Ymir before reaching minus 30 degrees Celsius
Weapons
When switching weapons, the second scope will also be switched to the new weapon, if possible
Adjusted the display of MPX’s 4X scope when aiming down sight to align with the 4X scope ADS display in other weapons
Sounds
Lowered the gunfire sound volume for players themselves
Optimized the gunfire sounds for MP5, we hope to provide a more dynamic sound performance that is also pleasing to your ears
Added a fade-out effect at the end of vehicles’ burning sounds
Performance
Slightly lowered the memory usage of the client
Bug fixes
Fixed a client crash under game lobby
Fixed an issue where an extra footstep sound was played when characters started their movement
Fixed an issue where dragging the 8X scope to weapons’ second scope slot in the inventory interface didn’t count for progress for the “Equip 8X scope in 3 games” weekly challenge
Fixed an issue where the Redeem Code pop-up window didn’t lay over the Referral Rewards interface
Fixed an issue where the text lines were placed incorrectly in the reward claiming interface
Fixed an issue where the “OK” button could not be clicked in the Adventurer tier increase and reward interface occasionally
Fixed an issue where certain objects/models obstructed character movement
Fixed an issue where certain utility poles floated on ground
Fixed an issue where certain windows were rather difficult for characters to vault
Fixed an issue which caused camera glitches when characters rotated their camera when being at the edge of vehicles
Fixed an issue which caused helmet model glitches for third party Gavin (Graffiti Artist styles) characters
Fixed an issue which caused character model glitches while the character was proned, knocked down and turning the camera under first person perspective
Cord
Cord is a full stack web developer by day and gamer by night. Since the early 2000's Cord has been following the competitive FPS gaming community.