Ring of Elysium Community Update – DX12, New Weapons, Training Mode
Ring of Elysium has released a community update detailing what players can expect in the future of the battle royale. The part most players are excited for is the release of DX12 for RoE. Players with lower end PC’s have been begging for DX12 for months now, with expectation that it will make their game run a lot smoother. Also in the community update developers talk about an all new training mode, two completely new weapons, new skins, and quick mark improvements.
When will Ring of Elysium support DX12?
There is no set release date for DX12. However, developers have stated that Ring of Elysium’s DX12 support has entered the final stage of testing. Developers expect DX12 to be function and live sometime in May, 2019. The expectation that Ring of Elysium has for DX12 is a significant improvement in CPU resource management for players with lower end computers. Developers have also stated that they may release DX12 for Ring of Elysium in stages instead of all at once.
Training mode for Ring of Elysium
Training mode is coming to Ring of Elysium. Training mode is essentially the normal game, but players will face off against lobbies filled with 100% AI bots. Along with the release of training mode comes an update to the artificial intelligence. The AI or bots will now be “smarter” and may prove more difficult for some opponents.
New skins & weapons for Ring of Elysium
Ring of Elysium has also announced that Captain Fokke’s tier 90 character skin will soon be unlocked. Along with the new visual skin release comes two new weapons. Ring of Elysium will now have a P90 and Scorpion Evo 3 sub machine gun. The P90 will feature a 50 bullet clip that utilizes 5.7mm ammo, and will only be obtainable through air drops.