Black Ops 4 Patch Notes – New Map, Weapon Tuning in April 17 Update


Treyarch released a new patch for Call of Duty Black Ops 4 on April 17, 2019. The update contains an all new map “Arsenal Sandstorm”, the new map is free for all players including those who do not have the Black Ops Pass. Along with the new map comes weapon tuning, a new death match domination playlist for PlayStation 4 players, and enables the game mode infected on all platforms.

Arsenal Sandstorm free Black Ops 4 Map

Arsenal Sandstorm free Black Ops 4 Map

Along with the new content weapons have been tuned, playlists have been changed and minor bugs have been patched.

There will be no down time for players looking to play the newest Call of Duty Black Ops 4 patch. However, players will need to update to the latest version in order to play. Complete April 17, 2019 Black Ops 4 patch notes are below.

Black Ops 4 April 17 Patch Notes

  • Free Arsenal Sandstorm Multiplayer map in rotation today on all platforms.

  • Deathmatch Domination added as Featured Playlist in Multiplayer on PS4.

  • Infected added as Featured Playlist in Multiplayer on Xbox One and PC.

  • Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit (consoles), and Half-Off Heist (Xbox One) added to Featured category in Multiplayer.

  • Weapon tuning for Rampart and KN-57 in Multiplayer, Blackout, and Zombies.

  • Alcatraz final Collapse time increased from 60 seconds to 120 seconds.

  • PC curated playlists updated, including new Lone Wolf playlist.

  • Gameplay and stability improvements added for Infected.

MULTIPLAYER

  • Maps

    • Arsenal Sandstorm

      • Free alternate-weather version of Arsenal in rotation today on all platforms.

  • Game Modes

    • Infected

      • When a Survivor becomes infected, 10 seconds will now be added to the game clock instead of 30.

      • General stability fixes for Infected.

  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.

    • KN-57

      • Slightly reduced recoil.

      • Increased ADS-in speed.

      • Quickdraw: Increased ADS-in speed.

WORLD LEAGUE HUB

  • Statistics

    • Choosing Fresh Start will no longer clear World League Hub stats.

BLACKOUT

  • Alcatraz

    • Increased the final Collapse time from 60 seconds to 120 seconds.

  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.

    • KN-57

      • Slightly reduced recoil.

ZOMBIES

  • Weapon Tuning

    • Rampart 17

      • Increased ADS-in speed.

    • KN-57

      • Slightly reduced recoil.

      • Increased ADS-in speed.

      • Quickdraw: Increased ADS-in speed.

MULTIPLAYER

  • Game Modes

    • Deathmatch Domination

      • Added as new Featured Playlist on PS4.

      • Teams have two ways to earn points toward the round score limit: capturing objectives and earning kills.

      • Addressed an issue where Medals were not displaying properly.

  • Featured Playlists

    • Barebones Moshpit, Infected, Stockpile, and Mercenary Deathmatch Moshpit join Deathmatch Domination in the Featured category this week.

MULTIPLAYER

Infected

  • Infected added as Featured Playlist on PS4.

  • Players are divided into two teams: Survivors vs. Infected, with one player randomly selected as the first Infected.

  • Infected players hunt down the Survivors and attack them to spread their disease, converting their victims into members of the Infected team.

  • Survivors choose from preset classes and kill/avoid the Infected throughout the match.

  • Survivors win by having at least one surviving member when the timer runs out. Infected team wins by infecting every Survivor in the map before time runs out.

  • Infected team can respawn an infinite number of times. Survivors have one life before they become Infected.

  • Timer resets every time a Survivor falls victim to the Infected team, or when a Survivor becomes Infected via suicide.

  • Preset classes for Survivors include:

    • Scrapper

      • Primary Weapon: Cordite w/ Laser Sight and Extended Mags

      • Secondary Weapon: Mozu w/ High Caliber

      • Equipment: Concussion

      • Perks: Gung-Ho, Lightweight, Dexterity

      • Wildcard: Perk 2 Gluttony

    • Impaler

      • Primary Weapon: VAPR-XKG w/ ELO and Bayonet

      • Secondary Weapon: Strife

      • Equipment: Molotov

      • Perks: Scavenger, Dexterity, Dead Silence

      • Wildcard: Primary Operator Mod

    • Lead Spitter

      • Primary Weapon: Titan w/ Reflex, Stock, and Quickdraw

      • Secondary Weapon: RK 7 Garrison

      • Equipment: Frag

      • Perks: Skulker, Dexterity, and Team Link

      • Wildcard: Perk 2 Greed

    • Perforator

      • Primary Weapon: ABR 223 w/ Suppressor, Quickdraw, and Extended Mags

      • Secondary Weapon: Strife

      • Equipment: Molotov

      • Perks: Scavenger, Skulker, and Dead Silence

      • Wildcard: Primary Gunfighter 1

    • Meat Bagger

      • Primary Weapon: Mozu w/ Speed Loader and Quickdraw

      • Secondary Weapon: MOG 12 w/ Quickdraw

      • Equipment: Concussion

      • Perks: Scavenger, Dexterity, and Team Link

      • Wildcard: Underkill

    • Headhunter

      • Primary Weapon: Paladin HB50 w/ High Caliber and Stabilizer

      • Secondary Weapon: MOG 12 w/ Long Barrel and Barrel Choke

      • Equipment: None

      • Perks: Dexterity, Skulker, and Tracker

      • Wildcard: Perk 2 Greed

Featured Playlists

  • Xbox One

    • Infected, Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit, and Half-Off Heist added to the Featured category this week.

  • PC

    • Infected, Barebones Moshpit, and Stockpile added to the Featured category this week.

MULTIPLAYER

  • Core Playlist Updates

    • Team Deathmatch

    • Search & Destroy

    • Mercenary Deathmatch Moshpit

      • Team Deathmatch

      • Kill Confirmed

    • Objective Moshpit

      • Control

      • Hardpoint

      • Domination

      • Safeguard

    • Lone Wolf Moshpit

      • Free For All

      • One In The Chamber

      • Gun Game

      • Heist

  • Match Start Requirements

    • Reduced Mercenary Deathmatch Moshpit match start requirements from 10 players to 8.

    • Reduced Hardcore Deathmatch Moshpit match start requirements from 10 players to 8.

    • Reduced Objective Moshpit match start requirements from 8 players to 6.

    • Reduced Hardcore Objective Moshpit match start requirements from 8 players to 6.

BLACKOUT

  • Match Start Requirements

    • Reduced match start requirements from 100 players to 80 in current and future Blackout modes when applicable.



Cord

Firstly, I am a father of 2. Secondly, I’m a web developer living in Marysville, Washington. I am a fan of entrepreneurship, programming, and sports. I’m also interested in video games and technology.